However, unlike Uncharted, headshots really pack a punch: usually you can take most enemies down with just one. Like in Uncharted, enemies can take heaps of damage before falling down (they are often wearing body armour).
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The game is well balanced between its four core weapons, each featuring a different key use in combat situations. Speaking of open combat, Tomb Raider works wonderfully. In Tomb Raider 2013, you get up to things that are far more badass than that (though Lara never laughs about it), but the fact that Lara starts off as someone lost in the woods almost freezing makes those badass moments later on work much, much better. In Tomb Raider Legend, Crystal Dynamics’ first Tomb Raider game from 2006, Lara begins by doing an inhuman rock climb, crawling up a mountain stream, shooting some bad guy in the head and then making a dry joke about it. Now Lara - who has spent her youth rock climbing and shooting bows, but has never really been in a life or death situation - must see if she has it in her to confront the amoral leader of the island men, and figure out why exactly the man is so obsessed with Himiko, the ancient Japanese queen who was said to rule over Yamatai thousands of years ago. It’s filled with a strange, cult like group of men, survivors from hundreds of other shipwrecks over the years.
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Lara was right however, they find Yamatai, but not before smashing the ship in two and barely surviving. The captain, a father-like mentor for Lara, follows her advice, against the protestations of Whitman and other members of the crew. Against the wishes of the self-aggrandizing “TV” lead archaeologist James Whitman, Lara argues to steer the ship into “the dragon’s triangle” a dangerous stretch of sea where ships are often lost. In her early twenties and just out of school, this will be her first major archaeological expedition. The tale begins with Lara on an expedition with the crew of the Endurance looking for the lost island of Yamatai. Here we see Lara just as she’s starting out, and the game asks us the question “How exactly does someone become a total badass like Lara Croft?” Square-Enix Part of this is that she now simply looks like an attractive young woman as opposed to some sort of adolescent cartoon fantasy, but the other big change is the focus of the story.
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It isn’t exactly that the new Lara is more realistic than the old one (she gets up to some pretty absurd stuff), but there is a core kernel of emotional believability which does wonders to support the game as a whole. The new Lara Croft is basically the same as the old Lara Croft, except now she feels a lot more like a fully-formed human being as opposed to something to gawk at. This advertisement has not loaded yet, but your article continues below.